Tag: d&d
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When the Party Fights: Using In-Game Conflict to Teach Real-World Resolution
Conflict is absolutely essential for great storytelling. At the gaming table, it can create drama, tension, and growth… as long as everyone’s onboard. Sometimes, though, what starts as roleplay could actually reveal personal discomfort, and that discomfort is easy to weaponize.
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The Illusion of Knowing
Imagine for a moment that you’re in a dark-but-candlelit room, across a modest table from a wizened woman. She squints at oversized cards spread across the navy-felted table, and she begins to speak: “Ah yes… I see a decision weighing on you…” You hang on to her every word. What if this same narrative trick…
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Yes, And… Insight: How Improv Rules Make You a Better TTRPG Steward (and Human Being)
The beautiful thing about tabletop roleplaying games (TTRPGs), which a lot of video-game players have difficulty realizing at first, is that the adventure you’re on doesn’t have preprogrammed coding.
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Your game needs tattoos. Here’s why…
I don’t have a single tattoo on my body, and yet I had an absolute blast writing my latest book, Under the Skin. It’s all about incorporating tattoos into your tabletop roleplaying gameplay. My obsession with imaginary tattoos started when playing Pathfinder 2nd Edition and leveling up my character so that he could “craft magical…
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Embracing the Boogeyman
As an ’80s child reared in the Bible Belt, I had the common fear that tabletop roleplaying games–specifically Dungeons & Dragons–paved a pathway to eternal torment. Fast-forward to the present, and I find myself writing supplements for leaders of such games.
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Got books? My fun resource for DMs/GMs
I just published a book! Along with my fellow creator, the talented Roger Speer, I’ve created a resource for game masters/dungeon masters of tabletop roleplaying games. Our book, Off the Shelf, keeps game masters from staring awkwardly whenever a player inevitably says, “I check the shelf for books.” What once served as a master class…
